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9 pages in this section.
Explains why LangGraph models an agent as nodes and edges over a shared state object.
A first LangGraph graph with two nodes and one conditional edge.
A recipe for defining nodes, edges, and shared state in a LangGraph agent.
A recipe for routing execution down different graph paths based on state.
A recipe for tracing node-by-node state diffs and full execution graphs in LangSmith.
Ten practices for structuring graphs, state, and checkpoints in production LangGraph agents.